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Topic: Development log  (Read 8394 times)

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Re: Development log
« Reply #45 on: 23. March 2018, 21:08:23 »
23.03.2018
- Fixed admin commands


Re: Development log
« Reply #46 on: 27. March 2018, 12:57:04 »
27.03.2018
- added panic command from old blue
- new radio playlist


Re: Development log
« Reply #47 on: 04. April 2018, 14:46:02 »
04.04.2018
- added challenge to: cross, shooter, hunter, linez


Re: Development log
« Reply #48 on: 16. April 2018, 14:19:21 »
16.04.2018
- Added spawn protection across Shooter maps (doesn't matter if it's a custom arena)
- Same bindings for every map: vehicle_fire and vehicle_secondary_fire.
- No more spawn killing caused by a flaw
- Made regards to ASS tournament


Re: Development log
« Reply #49 on: 01. May 2018, 13:13:29 »
28 - 31.04.2018
- Enabled SSL across main domain
- Upgraded to HTTP2
- Server optimization
- Everything on forum is fixed


Re: Development log
« Reply #50 on: 23. June 2018, 10:48:59 »
23.06.2018

- increased server disk size, now lots of new maps can be added
- you can now hide rows in the lobby



- you can now register on server


Re: Development log
« Reply #51 on: 11. February 2020, 18:21:15 »
6.2.2020
- Added rename, smoke, addramp, and moot commands for lvl 6
- Added cookie fun command
- Added coinflip and lottery back

9.2.2020
- Added back ability buy/sell maps and players
- Added give command back

11.2.2020
- Added commands for mymaps and myplayers
- Player price now correctly updates when the player is bought/sold
- Map price now correctly updates each time the map is played
- rename, smoke, addramp, and moot commands moved to lvl 9

plus a few bug fixes
« Last Edit: 11. February 2020, 18:23:41 by Cat Master »


Re: Development log
« Reply #52 on: 11. February 2020, 23:23:44 »
12.2.2020
- toptimes now display first 10 tops instead of just 8
- map songs are no longer downloaded (yey, no 5mb download) but instead played from the server
- updated server to mta 1.5.7
- radio demo release (not final)
« Last Edit: 13. February 2020, 22:29:33 by Cat Master »


Re: Development log
« Reply #53 on: 14. February 2020, 16:42:10 »
14.2.2020
- dont count gametime for spectators
- fix radio stability issues


Re: Development log
« Reply #54 on: 15. February 2020, 00:21:56 »
14.02.2020

- Added my maps and my players tab on userpanel.
- Added black sky option on userpanel.
- Lag Reducer now only have two states, enabled and disabled.
- Fixed userpanel scroll while using search bar.
« Last Edit: 15. February 2020, 22:16:32 by [M]เ¢ђลэł »


Re: Development log
« Reply #55 on: 16. February 2020, 00:16:36 »
15.2.2020
- f2 disabled in slow motion
- fixed toptimes bug (zuni)
- added /dropmoney command, dont spam it too much please
- dvo testing
« Last Edit: 16. February 2020, 23:40:11 by Cat Master »


Re: Development log
« Reply #56 on: 16. February 2020, 23:50:48 »
16.2.2020
- released dvo test for the public
- /setdvo 1-45
- /setdvocolor r g b
- will add an option to disable dvo's in near future so people can use their custom vehicle mods
- dvo's are only set on map start
- pm me for your concerns


Re: Development log
« Reply #57 on: 17. February 2020, 15:42:43 »
17.2.2020
- /disabledvo
- dvo's are adapted to the music playing
- dvo settings are saved
- ty nohear for proper infernus texture mapping
- dvo optimization
- dvo only enabled for infernus and sandking for now

dvo collection, courtesy of halfscoper
https://imgur.com/gallery/eF5xG01
« Last Edit: 17. February 2020, 18:21:32 by Cat Master »


Re: Development log
« Reply #58 on: 21. February 2020, 23:20:04 »
21.2.2020
- radio backend playlist update
- radio playlist now updates daily (from zunis playlist)
- radio playlist is no longer random => the same song wont be played multiple times in a short amount of time
- radio better sound quality
« Last Edit: 21. February 2020, 23:25:43 by Cat Master »


Re: Development log
« Reply #59 on: 22. February 2020, 21:27:01 »
22.2.2020
- radio playlist is shuffled
- dvos no longer appear for other vehicles than sandking and infernus
- michael maybe fixed selling players/maps